Godot Utilisation

FeatureNode

The feature node is the root of a test. It is responsible of collecting the game state and handle actions.

_images/feature_node.png

Game State

You can define which element in the game state you want to collect. By filling the state attribute of a node (you can do it with every type of node).

_images/game_state.png

The game state will be sent to the agent at each step and it follows the same object structure as the node tree.