Godot Utilisation ================= FeatureNode ----------- The feature node is the root of a test. It is responsible of collecting the game state and handle actions. .. image:: _static/feature_node.png Game State ---------- You can define which element in the game state you want to collect. By filling the `state` attribute of a node (you can do it with every type of node). .. image:: _static/game_state.png The game state will be sent to the agent at each step and it follows the same object structure as the node tree.